Diablo 4’s official release date is still a huge question mark, but recently on Blizzard’s blog, game developers from the US have revealed a lot of new information about the new version of the series.
First, Diablo 4’s storytelling will become more modern, creating a somewhat more engaging experience for you.
Conversations with NPC characters will also have a more cinematic angle, instead of just zooming in on the interlocutor:
Diablo 4 itself will also have an open world map, creating freedom to explore the game’s plot and side missions:
`One of the very important new details we brought to Diablo is the open world of Sanctuary. Thanks to an open world like this, you can focus on the main story, but at the same time you can participate
Although the game will have many open world features such as PvP, crafting, private events and side quests, perhaps the most important feature of Sanctuary’s open world is the camps outside the main city.
Speaking of PvP, this is probably a huge difference compared to Diablo 3, which had plans to launch a mode for players to challenge each other but was not released until later.
`Dungeons and the main storyline will be individual details, experienced differently by each person. These details will only serve the player and their party. Once the plot reaches a turning point and is complete
Although these missions help make the game more diverse, you will not be forced to join a party to enjoy them.
Next are items, which can be considered the most important for any Diablo fan.
Finally, please enjoy some concept art images depicting monsters and characters that will appear in Diablo 4:
According to Blizzard Blog